18 best-selling nonfiction books like Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou

Cover of Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou

Actionable Gamification: Beyond Points, Badges, and Leaderboards

By: Yu-kai Chou

3.80

Format: None pages,

If you liked the nonfiction plot in Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou , here is a list of 18 books like this:

Cover of The Startup Owner's Manual: The Step-By-Step Guide for Building a Great Company by Steve Blank, Bob Dorf

1. The Startup Owner's Manual: The Step-By-Step Guide for Building a Great Company

By: Steve Blank , Bob Dorf

4.10

Format: 608 pages, Hardcover

Now a decade after the Four Steps to the Epiphany sparked the Lean Startup revolution, comes its … read more

Similar categories in Steve Blank's The Startup Owner's Manual: The Step-By-Step Guide for Building a Great Company book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • nonfiction
  • business
Cover of Hit Makers: The Science of Popularity in an Age of Distraction by Derek   Thompson

2. Hit Makers: The Science of Popularity in an Age of Distraction

By: Derek Thompson

3.90

Format: 307 pages, Hardcover

Nothing "goes viral." If you think a popular movie, song, or app came out of nowhere to become a wo… read more

Similar categories in Derek Thompson's Hit Makers: The Science of Popularity in an Age of Distraction book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • psychology
"Some consumers buy products not because they are ‘better"

-Derek Thompson, Hit Makers: The Science of Popularity in an Age of Distraction

"Quality, it seems, is a necessary, but insufficient attribute for success."

-Derek Thompson, Hit Makers: The Science of Popularity in an Age of Distraction

"The line from psychologists is, if you’ve seen it before, it hasn’t killed you yet."

-Derek Thompson, Hit Makers: The Science of Popularity in an Age of Distraction

"First, understand how people behave; second, build products that match their habits."

-Derek Thompson, Hit Makers: The Science of Popularity in an Age of Distraction

Cover of Hooked: How to Build Habit-Forming Products by Nir   Eyal

3. Hooked: How to Build Habit-Forming Products

By: Nir Eyal

4.11

Format: 256 pages, Hardcover

How do successful companies create products people can’t put down?Why do some products capture wide… read more

Similar categories in Nir Eyal's Hooked: How to Build Habit-Forming Products book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • psychology
  • nonfiction
  • design
  • business
Cover of The Visual Display of Quantitative Information by Edward R. Tufte

4. The Visual Display of Quantitative Information

By: Edward R. Tufte

3.32

Format: 256 pages,

The classic book on statistical graphics, charts, tables. Theory and practice in the design of data… read more

Similar categories in Edward R. Tufte's The Visual Display of Quantitative Information book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • design
Cover of Decisive: How to Make Better Choices in Life and Work by Chip Heath, Dan Heath

5. Decisive: How to Make Better Choices in Life and Work

By: Chip Heath , Dan Heath

3.54

Format: None pages, Hardcover

The four principles that can help us to overcome our brains' natural biases to make better, more in… read more

Similar categories in Chip Heath's Decisive: How to Make Better Choices in Life and Work book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • business
  • nonfiction
  • psychology
Cover of Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days by Jake Knapp, John Zeratsky, None

6. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days

By: Jake Knapp , John Zeratsky , None

4.03

Format: 166 pages, Hardcover

From three design partners at Google Ventures, a unique five-day process for solving tough problems… read more

Similar categories in Jake Knapp's Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • business
  • nonfiction
  • design
Cover of Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou

7. Actionable Gamification: Beyond Points, Badges, and Leaderboards

By: Yu-kai Chou

3.80

Format: None pages,

read more

Similar categories in Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • game design
  • productivity
  • psychology
  • nonfiction
  • design
  • education
  • business

8. The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback

By: Dan Olsen

3.86

Format: 368 pages,

read more

Similar categories in Dan Olsen's The Lean Product Playbook: How to Innovate with Minimum Viable Products and Rapid Customer Feedback book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

9. Reality is Broken: Why Games Make Us Better and How They Can Change the World

By: Jane McGonigal

3.93

Format: 214 pages, Paperback

More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,… read more

Similar categories in Jane McGonigal's Reality is Broken: Why Games Make Us Better and How They Can Change the World book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

10. Pitch Anything: An Innovative Method for Presenting, Persuading, and Winning the Deal

By: Oren Klaff

3.96

Format: 332 pages, Hardcover

About the Book: When it comes to delivering a pitch, Oren Klaff has unparalleled credentials. Over … read more

Similar categories in Oren Klaff's Pitch Anything: An Innovative Method for Presenting, Persuading, and Winning the Deal book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

Cover of The Cold Start Problem: How to Start and Scale Network Effects by Andrew Chen

11. The Cold Start Problem: How to Start and Scale Network Effects

By: Andrew Chen

4.19

Format: 386 pages, Hardcover

A venture capitalist draws on expertise developed at the premier venture capital firm, Andreessen H… read more

Similar categories in Andrew Chen's The Cold Start Problem: How to Start and Scale Network Effects book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • design
Cover of Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It by April Dunford

12. Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It

By: April Dunford

4.26

Format: 204 pages, Kindle Edition

You know your product is awesome—but does anybody else? Forget everything you thought you knew abou… read more

Similar categories in April Dunford's Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • psychology
  • design
Cover of Clear Thinking: Turning Ordinary Moments into Extraordinary Results by Shane Parrish

13. Clear Thinking: Turning Ordinary Moments into Extraordinary Results

By: Shane Parrish

4.21

Format: 284 pages, Kindle Edition

AN INSTANT NEW YORK TIMES BESTSELLERFew things will change your trajectory in life or business as m… read more

Similar categories in Shane Parrish's Clear Thinking: Turning Ordinary Moments into Extraordinary Results book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • business
  • nonfiction
  • psychology
"Our desire to feel right overpowers our desire to be right."

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

"The social rewards for going with the crowd are felt long before the benefits of going against it are gained."

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

"Most people go through life assuming that we’re right about everything all the time and that people who don’t see things our way are wrong. We mistake how we want the world to be with how it actually…"

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

Cover of The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you by Rob  Fitzpatrick

14. The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

By: Rob Fitzpatrick

4.37

Format: 138 pages, Kindle Edition

The Mom Test is a quick, practical guide that will save you time, money, and heartbreak. They say y… read more

Similar categories in Rob Fitzpatrick's The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • psychology
  • design
"The world’s most deadly fluff is: “I would definitely buy that."

-Rob Fitzpatrick, The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

"Compliments are the fool’s gold of customer learning: shiny, distracting, and entirely worthless."

-Rob Fitzpatrick, The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

"Here’s the thing: only the market can tell if your idea is good. Everything else is just opinion."

-Rob Fitzpatrick, The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

"Trying to learn from customer conversations is like excavating a delicate archaeological site. The truth is down there somewhere, but it’s fragile."

-Rob Fitzpatrick, The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you

Cover of Inspired: How to Create Tech Products Customers Love by Marty Cagan

15. Inspired: How to Create Tech Products Customers Love

By: Marty Cagan

4.24

Format: 349 pages, Hardcover

The basic premise of Inspired is that the best tech companies create products in a manner very diff… read more

Similar categories in Marty Cagan's Inspired: How to Create Tech Products Customers Love book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • design
Cover of Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value by Teresa  Torres

16. Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value

By: Teresa Torres

4.47

Format: 237 pages, Paperback

"If you haven't had the good fortune to be coached by a strong leader or product coach, this book c… read more

Similar categories in Teresa Torres's Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • design
Cover of Million Dollar Weekend: The Surprisingly Simple Way to Launch a 7-Figure Business in 48 Hours by Noah Kagan

17. Million Dollar Weekend: The Surprisingly Simple Way to Launch a 7-Figure Business in 48 Hours

By: Noah Kagan

4.20

Format: 240 pages, Hardcover

The founder and CEO of AppSumo.com, Noah Kagan, knows how to launch a seven-figure business in a si… read more

Similar categories in Noah Kagan's Million Dollar Weekend: The Surprisingly Simple Way to Launch a 7-Figure Business in 48 Hours book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • nonfiction
  • business
Cover of The Unfair Advantage: How You Already Have What It Takes to Succeed by Ash Ali

18. The Unfair Advantage: How You Already Have What It Takes to Succeed

By: Ash Ali

4.02

Format: 256 pages, Hardcover

We all have unfair advantages in life, whether we happen to be quick, have a talent for maths, a gr… read more

Similar categories in Ash Ali's The Unfair Advantage: How You Already Have What It Takes to Succeed book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • business
  • nonfiction
  • psychology
"One of the biggest ‘hacks’ or shortcuts to personal growth and development is via those we spend our time with."

-Ash Ali, The Unfair Advantage: How You Already Have What It Takes to Succeed

"Location affects the vibe that you’re infected with. It’s said that you become the average of the five people you spend the most time with, so being surrounded by innovative and entrepreneurial peopl…"

-Ash Ali, The Unfair Advantage: How You Already Have What It Takes to Succeed

Cover of The Anthology of Balaji: A Guide to Technology, Truth, and Building the Future by Eric Jorgenson

19. The Anthology of Balaji: A Guide to Technology, Truth, and Building the Future

By: Eric Jorgenson

4.23

Format: 273 pages, Kindle Edition

How do you thrive in an unknown future? When you can’t see past the world we have now, look to vis… read more

Similar categories in Eric Jorgenson's The Anthology of Balaji: A Guide to Technology, Truth, and Building the Future book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • nonfiction
  • business
Cover of Empowered: Ordinary People, Extraordinary Products (Silicon Valley Product Group) by Marty Cagan

20. Empowered: Ordinary People, Extraordinary Products (Silicon Valley Product Group)

By: Marty Cagan

4.29

Format: 432 pages, Hardcover

What is it about the top tech product companies such as Amazon, Apple, Google, Netflix and Tesla th… read more

Similar categories in Marty Cagan's Empowered: Ordinary People, Extraordinary Products (Silicon Valley Product Group) book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • business
  • nonfiction
  • design
"But anytime we interact with users and customers, we have a chance to learn more about them, and sometimes we discover even bigger opportunity if we're open to it"

-Marty Cagan, Empowered: Ordinary People, Extraordinary Products (Silicon Valley Product Group)

Cover of The Practice: Shipping Creative Work by Seth Godin

21. The Practice: Shipping Creative Work

By: Seth Godin

3.98

Format: 272 pages, Hardcover

From the bestselling author of Linchpin , Tribes, and The Dip comes an elegant little book that wil… read more

Similar categories in Seth Godin's The Practice: Shipping Creative Work book and Yu-kai Chou's Actionable Gamification: Beyond Points, Badges, and Leaderboards

  • productivity
  • business
  • nonfiction
  • psychology
"The magic of the creative process is that there is no magic. Start where you are. Don't stop."

-Seth Godin, The Practice: Shipping Creative Work

"Creativity Is an Action, Not a Feeling Marie Schacht points out that we can't always do much about how we feel, particularly when it's about something important. But we can always control our actions…"

-Seth Godin, The Practice: Shipping Creative Work

9 Best psychology books like Actionable Gamification: Beyond Points, Badges, and Leaderboards by Yu-kai Chou

Transform Your Habits

Hit Makers: The Science of Popularity in an Age of Distraction

Derek Thompson

3.90

Transform Your Habits

Hooked: How to Build Habit-Forming Products

Nir Eyal

4.11

Transform Your Habits

Decisive: How to Make Better Choices in Life and Work

Chip Heath , Dan Heath

3.54

Transform Your Habits

Actionable Gamification: Beyond Points, Badges, and Leaderboards

Yu-kai Chou

3.80

View all the books

12 Best nonfiction books like Hooked: How to Build Habit-Forming Products by Nir Eyal

Transform Your Habits

Hooked: How to Build Habit-Forming Products

Nir Eyal

4.11

Transform Your Habits

The One Minute Manager

Spencer Johnson , Kenneth H. Blanchard

3.95

Transform Your Habits

Elon Musk: Tesla, SpaceX, and the Quest for a Fantastic Future

Ashlee Vance

3.87

Transform Your Habits

Steve Jobs

Walter Isaacson

4.00

View all the books

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