8 Best gaming books like Creating Q*bert and Other Classic Video Arcade Games by Warren Davis

Cover of Creating Q*bert and Other Classic Video Arcade Games by Warren Davis

Creating Q*bert and Other Classic Video Arcade Games

By: Warren Davis

4.17

Format: 280 pages, Hardcover

Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industr…

If you liked the gaming plot in Creating Q*bert and Other Classic Video Arcade Games by Warren Davis , here is a list of 8 books like this:

Cover of Code: The Hidden Language of Computer Hardware and Software by Charles Petzold

1. Code: The Hidden Language of Computer Hardware and Software

By: Charles Petzold

4.39

Format: 396 pages, Paperback

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CO… read more

Similar categories in Charles Petzold's Code: The Hidden Language of Computer Hardware and Software book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • nonfiction
"Programming in machine code is like eating with a toothpick."

-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software

"Yes, the earth is a massive conductor of electricity, but it can also be viewed as both a source of electrons and a repository for electrons. The earth is to electrons as an ocean is to drops of wate…"

-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software

"Code is not like other how-computers-work books. It doesn't have big color illustrations of disk drives with arrows showing how the data sweeps into the computer. Code has no drawings of trains carry…"

-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software

Cover of Sea of Rust (Sea of Rust, #1) by C. Robert Cargill

2. Sea of Rust (Sea of Rust, #1)

By: C. Robert Cargill

4.05

Format: 365 pages, Paperback

A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evo… read more

Similar categories in C. Robert Cargill's Sea of Rust (Sea of Rust, #1) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"America wasn’t its people,"

-C. Robert Cargill, Sea of Rust (Sea of Rust, #1)

"People liked to believe in magic."

-C. Robert Cargill, Sea of Rust (Sea of Rust, #1)

"No thinking thing should be another thing's property."

-C. Robert Cargill, Sea of Rust (Sea of Rust, #1)

"But I had to dream. I had to hope. Even if it made me the fool of this particular tale."

-C. Robert Cargill, Sea of Rust (Sea of Rust, #1)

Cover of Enchanters' End Game (The Belgariad #5) by David Eddings

3. Enchanters' End Game (The Belgariad #5)

By: David Eddings

4.19

Format: 384 pages, Mass Market Paperback

THE DRIVE OF PROPHECY The quest was over. The Orb of Aldur was restored. And once again, with th… read more

Similar categories in David Eddings's Enchanters' End Game (The Belgariad #5) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"The quality of student work has definitely gone downhill since they discontinued the use of the whipping post. -Silk"

-David Eddings, Enchanters' End Game (The Belgariad #5)

"The orchestra was composed of Rivan musicians under the direction of a fussy Arendish concertmaster, who strove mightily to keep the independent Rivans from improvising on those melodies which please…"

-David Eddings, Enchanters' End Game (The Belgariad #5)

"You won't be able to do it wrong, Durnik--any more than you'd be able to lie or cheat or steal. It's built into you to do it right, so don't worry about it." "That's all very well for you to say, Mis…"

-David Eddings, Enchanters' End Game (The Belgariad #5)

"I wouldn't do that," Silk advised. "Thinking about it isn't going to help, and it's only going to make you nervous." "Nervouser," Garion corrected. "I'm already nervous." "Is there such a word as "'n…"

-David Eddings, Enchanters' End Game (The Belgariad #5)

Cover of The Last Unicorn (The Last Unicorn, #1) by Peter S. Beagle

4. The Last Unicorn (The Last Unicorn, #1)

By: Peter S. Beagle

4.16

Format: 294 pages, Paperback

Alternate cover edition of ISBN 9780451450524 She was magical, beautiful beyond belief—and comp… read more

Similar categories in Peter S. Beagle's The Last Unicorn (The Last Unicorn, #1) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"I love whom I love."

-Peter S. Beagle, The Last Unicorn (The Last Unicorn, #1)

"The last unicorn lived in a lilac wood, and she lived all alone."

-Peter S. Beagle, The Last Unicorn (The Last Unicorn, #1)

"You're in the story with the rest of us now, and you must go with it, whether you will or no."

-Peter S. Beagle, The Last Unicorn (The Last Unicorn, #1)

"I like being brave well enough, but I will be a lazy coward again if you think that would be better."

-Peter S. Beagle, The Last Unicorn (The Last Unicorn, #1)

Cover of The Making of Karateka by Jordan Mechner

5. The Making of Karateka

By: Jordan Mechner

3.15

Format: None pages, Kindle Edition

In 1982 -- the era of Apple II and Commodore 64 -- 17-year-old college freshman and aspiring game d… read more

Similar categories in Jordan Mechner's The Making of Karateka book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games

6. The Man in the Iron Mask (The D'Artagnan Romances, #3.3)

By: Alexandre Dumas , Francine du Plessix Gray , Joachim Neugroschel

4.11

Format: None pages, Paperback

A swashbuckling novel of political intrigue. In the concluding installment of Alexandre Dumas's cel… read more

Similar categories in Alexandre Dumas's The Man in the Iron Mask (The D'Artagnan Romances, #3.3) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Redshirts by John Scalzi

7. Redshirts

By: John Scalzi

3.86

Format: 320 pages, Hardcover

Ensign Andrew Dahl has just been assigned to the Universal Union Capital Ship Intrepid, flagship of… read more

Similar categories in John Scalzi's Redshirts book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"Sooner or later the Narrative will come for each of us."

-John Scalzi, Redshirts

"We've already established whoever is writing us is an asshole."

-John Scalzi, Redshirts

"Who are you and what medications aren't you taking?" Finn said."

-John Scalzi, Redshirts

"In other words, crew deaths are a feature, not a bug," Cassaway said, dryly."

-John Scalzi, Redshirts

8. The Making of Prince of Persia

By: Jordan Mechner

3.40

Format: None pages, Kindle Edition

read more

Similar categories in Jordan Mechner's The Making of Prince of Persia book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

9. Castle of Wizardry (The Belgariad, #4)

By: David Eddings

4.19

Format: 340 pages, Mass Market Paperback

A magnificent epic set against a history of seven thousand years of the struggles of Gods and Kings… read more

Similar categories in David Eddings's Castle of Wizardry (The Belgariad, #4) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

10. If on a Winter's Night a Traveler

By: Italo Calvino , William Weaver

3.90

Format: 216 pages,

If on a Winter's Night a Traveleris a marvel of ingenuity, an experimental text that looks longingl… read more

Similar categories in Italo Calvino's If on a Winter's Night a Traveler book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

11. Losing the Signal: The Untold Story Behind the Extraordinary Rise and Spectacular Fall of BlackBerry

By: Jacquie McNish , Sean Silcoff

4.30

Format: 324 pages,

In 2009, BlackBerry controlled half of the smartphone market. Today that number is one percent. Wha… read more

Similar categories in Jacquie McNish's Losing the Signal: The Untold Story Behind the Extraordinary Rise and Spectacular Fall of BlackBerry book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Death's End (Remembrance of Earth’s Past, #3) by Ken Liu, Liu Cixin

12. Death's End (Remembrance of Earth’s Past, #3)

By: Ken Liu , Liu Cixin

4.42

Format: 604 pages, Hardcover

With The Three-Body Problem, English-speaking readers got their first chance to experience the mult… read more

Similar categories in Ken Liu's Death's End (Remembrance of Earth’s Past, #3) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"Time is the cruelest force of all."

-Ken Liu, Death's End (Remembrance of Earth’s Past, #3)

"We’re going to advance! Advance! We’ll stop at nothing to advance!"

-Ken Liu, Death's End (Remembrance of Earth’s Past, #3)

"Ignorance and weakness is not an impediment to survival. Arrogance is."

-Ken Liu, Death's End (Remembrance of Earth’s Past, #3)

"Life reached an evolutionary milestone when it climbed onto land from the ocean, but those first fish that climbed onto land ceased to be fish."

-Ken Liu, Death's End (Remembrance of Earth’s Past, #3)

13. Jingo (Discworld, #21; City Watch, #4)

By: Terry Pratchett

3.00

Format: None pages, Paperback

'Neighbours... hah. People'd live for ages side by side, nodding at one another amicably on their w… read more

Similar categories in Terry Pratchett's Jingo (Discworld, #21; City Watch, #4) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures by Merlin Sheldrake

14. Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures

By: Merlin Sheldrake

4.35

Format: 352 pages, Hardcover

There is a lifeform so strange and wondrous that it forces us to rethink how life works…Neither pla… read more

Similar categories in Merlin Sheldrake's Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • nonfiction
"I have tried to find ways to enjoy the ambiguities that fungi present, but it's not always easy to be comfortable in the space created by open questions. Agoraphobia can set in. It's tempting to hide…"

-Merlin Sheldrake, Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures

"Anthropomorphism is usually thought of as an illusion that arises like a blister in soft human minds: untrained, undisciplined, unhardened. There are good reasons for this: when we humanise the world…"

-Merlin Sheldrake, Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures

"Fungi make worlds. They also unmake them. There are lots of ways to catch them in the act. When you cook mushroom soup, or just eat it. When you go out gathering mushrooms, or buy them. When you ferm…"

-Merlin Sheldrake, Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures

Cover of My Heart Is a Chainsaw (The Indian Lake Trilogy, #1) by Stephen Graham Jones

15. My Heart Is a Chainsaw (The Indian Lake Trilogy, #1)

By: Stephen Graham Jones

3.54

Format: 405 pages, Hardcover

You won’t find a more hardcore eighties-slasher-film fan than high school senior Jade Daniels. And … read more

Similar categories in Stephen Graham Jones's My Heart Is a Chainsaw (The Indian Lake Trilogy, #1) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"Some girls just don't know how to die."

-Stephen Graham Jones, My Heart Is a Chainsaw (The Indian Lake Trilogy, #1)

"Is it really winning if everybody dies?"

-Stephen Graham Jones, My Heart Is a Chainsaw (The Indian Lake Trilogy, #1)

"Horror's not a symptom, it's a love affair."

-Stephen Graham Jones, My Heart Is a Chainsaw (The Indian Lake Trilogy, #1)

"We all become history at some point or another, right?"

-Stephen Graham Jones, My Heart Is a Chainsaw (The Indian Lake Trilogy, #1)

Cover of Sid Meier's Memoir!: A Life in Computer Games by Sid Meier

16. Sid Meier's Memoir!: A Life in Computer Games

By: Sid Meier

4.19

Format: 286 pages, Hardcover

The life and career of the legendary developer celebrated as the “godfather of computer gaming,” an… read more

Similar categories in Sid Meier's Sid Meier's Memoir!: A Life in Computer Games book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games
"In the right context, a game is not just a vehicle for fun, but an exercise in self-determination and confidence."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Separately is probably how I work best with everyone, to be honest. I'm an introvert who likes people: I want to collaborate on the whole, but do my part individually."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Whatever it is you want to be good at, you have to make sure you continue to read, and learn, and seek joy elsewhere, because you never know where inspiration will strike."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Games were not just a diversion, I realized. Games could make you feel. If great literature could would its power through nothing but black squiggles on a page, how much more could be done with movem…"

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

Cover of Surely You Can't Be Serious: The True Story of Airplane! by David Zucker

17. Surely You Can't Be Serious: The True Story of Airplane!

By: David Zucker

4.17

Format: 352 pages, Hardcover

Surely You Can't Be Serious is an in-depth and hysterical look at the making of 1980's comedy class… read more

Similar categories in David Zucker's Surely You Can't Be Serious: The True Story of Airplane! book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • nonfiction
Cover of Doom Guy: Life in First Person by John Romero

18. Doom Guy: Life in First Person

By: John Romero

4.31

Format: 384 pages, Hardcover

The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero Jo… read more

Similar categories in John Romero's Doom Guy: Life in First Person book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games
Cover of Alien: Into Charybdis by Alex White

19. Alien: Into Charybdis

By: Alex White

3.87

Format: 560 pages, Paperback

The critically acclaimed author of Alien: The Cold Forge takes readers to a rogue colony where terr… read more

Similar categories in Alex White's Alien: Into Charybdis book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Day Zero (Sea of Rust, #0) by C. Robert Cargill

20. Day Zero (Sea of Rust, #0)

By: C. Robert Cargill

4.02

Format: 304 pages, Hardcover

In this apocalyptic adventure C. Robert Cargill explores the fight for purpose and agency between h… read more

Similar categories in C. Robert Cargill's Day Zero (Sea of Rust, #0) book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Ms. Marvel: The New Mutant, Vol. 1 by Iman Vellani

21. Ms. Marvel: The New Mutant, Vol. 1

By: Iman Vellani

3.81

Format: 120 pages, Paperback

Kamala Khan is back - and she's an X-Man! Ms. Marvel bursts into the next phase of her life in an e… read more

Similar categories in Iman Vellani's Ms. Marvel: The New Mutant, Vol. 1 book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

Cover of Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line by Ken    Williams

22. Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line

By: Ken Williams

4.01

Format: 410 pages, Kindle Edition

Sierra On-Line was one of the very first computer game companies and at one time dominated the indu… read more

Similar categories in Ken Williams's Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games
Cover of Disrupting the Game: From the Bronx to the Top of Nintendo by Reggie Fils-Aimé

23. Disrupting the Game: From the Bronx to the Top of Nintendo

By: Reggie Fils-Aimé

3.83

Format: 224 pages, Hardcover

WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Ai… read more

Similar categories in Reggie Fils-Aimé's Disrupting the Game: From the Bronx to the Top of Nintendo book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games
Cover of Someone Who Will Love You in All Your Damaged Glory by Raphael Bob-Waksberg

24. Someone Who Will Love You in All Your Damaged Glory

By: Raphael Bob-Waksberg

4.02

Format: 256 pages, Kindle Edition

A fabulously off-beat collection of short stories about love—the best and worst thing in the univer… read more

Similar categories in Raphael Bob-Waksberg's Someone Who Will Love You in All Your Damaged Glory book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

"People outgrow me,"

-Raphael Bob-Waksberg, Someone Who Will Love You in All Your Damaged Glory

"I don’t even think about you,"

-Raphael Bob-Waksberg, Someone Who Will Love You in All Your Damaged Glory

"Per-haps every can of cashews has a fake snake lurking, but you keep opening them, stupidly, because in your heart of hearts you still believe in cashews."

-Raphael Bob-Waksberg, Someone Who Will Love You in All Your Damaged Glory

"I fell in love with you a little bit, in that stupid way where you completely make up a fictional version of the person you’re looking at and fall in love with that person."

-Raphael Bob-Waksberg, Someone Who Will Love You in All Your Damaged Glory

Cover of Pinball: A Graphic History of the Silver Ball by Jon Chad

25. Pinball: A Graphic History of the Silver Ball

By: Jon Chad

4.15

Format: 208 pages, Hardcover

in this dynamic, nonfiction graphic novel, Jon Chad illustrates the little-known story of pinball―h… read more

Similar categories in Jon Chad's Pinball: A Graphic History of the Silver Ball book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • nonfiction
  • video games
Cover of Once Upon Atari: How I made history by killing an industry by Howard Scott Warshaw

26. Once Upon Atari: How I made history by killing an industry

By: Howard Scott Warshaw

4.20

Format: 387 pages, Kindle Edition

Video games set the world on fire, and Atari lit the match. This is an intimate view into the drama… read more

Similar categories in Howard Scott Warshaw's Once Upon Atari: How I made history by killing an industry book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games
Cover of Seven Games: A Human History by Oliver Roeder

27. Seven Games: A Human History

By: Oliver Roeder

3.90

Format: 320 pages, Hardcover

A group biography of seven enduring and beloved games, and the story of why―and how―we play them. C… read more

Similar categories in Oliver Roeder's Seven Games: A Human History book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
Cover of Creating Q*bert and Other Classic Video Arcade Games by Warren Davis

28. Creating Q*bert and Other Classic Video Arcade Games

By: Warren Davis

4.17

Format: 280 pages, Hardcover

Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industr… read more

Similar categories in Warren Davis's Creating Q*bert and Other Classic Video Arcade Games book and Warren Davis's Creating Q*bert and Other Classic Video Arcade Games

  • gaming
  • nonfiction
  • video games

12 Top nonfiction books like Creating Q*bert and Other Classic Video Arcade Games by Warren Davis

Transform Your Habits

Code: The Hidden Language of Computer Hardware and Software

Charles Petzold

4.39

Transform Your Habits

The Making of Karateka

Jordan Mechner

3.15

Transform Your Habits

Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures

Merlin Sheldrake

4.35

Transform Your Habits

Sid Meier's Memoir!: A Life in Computer Games

Sid Meier

4.19

View all the books

14 must-read fiction books like Alien: Into Charybdis by Alex White

Transform Your Habits

Alien: River of Pain (Canonical Alien trilogy, #3)

Christopher Golden

3.84

Transform Your Habits

Alien vs. Predator: Armageddon (The Rage War, #3)

Tim Lebbon

3.65

Transform Your Habits

Alien: Sea of Sorrows (Canonical Alien trilogy, #2)

James A. Moore

4.16

Alien

Alan Dean Foster

3.33

View all the books

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