7 must-read games books like Think Like A Game Designer by Justin Gary

Cover of Think Like A Game Designer by Justin Gary

Think Like A Game Designer

By: Justin Gary

4.10

Format: 229 pages, ebook

Do you love gaming? Do you have ideas for gamesof your own and want to learn how to produce thempro…

If you liked the games plot in Think Like A Game Designer by Justin Gary , here is a list of 7 books like this:

Cover of Brief Cases (The Dresden Files #15.5) by Jim Butcher

1. Brief Cases (The Dresden Files #15.5)

By: Jim Butcher

4.16

Format: 347 pages, Unknown Binding

Brief Casesis the sequel anthology of Side Jobs, and will be released before Peace Talks Set to inc… read more

Similar categories in Jim Butcher's Brief Cases (The Dresden Files #15.5) book and Justin Gary's Think Like A Game Designer

  • audiobook

2. Hackers: Heroes of the Computer Revolution

By: Steven Levy

4.16

Format: 354 pages, Paperback

A mere fifteen years ago, computer nerds were seen as marginal weirdos, outsiders whose world would… read more

Similar categories in Steven Levy's Hackers: Heroes of the Computer Revolution book and Justin Gary's Think Like A Game Designer

  • nonfiction
Cover of How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking - for Students, Academics and Nonfiction Book Writers by Sönke Ahrens

3. How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking - for Students, Academics and Nonfiction Book Writers

By: Sönke Ahrens

3.42

Format: 320 pages,

read more

Similar categories in Sönke Ahrens's How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking - for Students, Academics and Nonfiction Book Writers book and Justin Gary's Think Like A Game Designer

  • nonfiction
Cover of Theory of Fun for Game Design by Raph Koster, Will Wright

4. Theory of Fun for Game Design

By: Raph Koster , Will Wright

3.91

Format: 163 pages,

A Theory of Fun for Game Designis not your typical how-to book. It features a novel way of teaching… read more

Similar categories in Raph Koster's Theory of Fun for Game Design book and Justin Gary's Think Like A Game Designer

  • game design
  • games
  • nonfiction

5. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

By: Jason Schreier

4.75

Format: None pages,

read more

Similar categories in Jason Schreier's Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made book and Justin Gary's Think Like A Game Designer

6. The Little Book of Talent: 52 Tips for Improving Your Skills

By: Daniel Coyle

3.99

Format: 273 pages, Hardcover

The Little Book of Talentis a manual for building a faster brain and a better you. It is an easy-to… read more

Similar categories in Daniel Coyle's The Little Book of Talent: 52 Tips for Improving Your Skills book and Justin Gary's Think Like A Game Designer

7. The Pragmatic Programmer: From Journeyman to Master

By: Dave Thomas , Andy Hunt

3.28

Format: 404 pages, Paperback

-- Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through th… read more

Similar categories in Dave Thomas's The Pragmatic Programmer: From Journeyman to Master book and Justin Gary's Think Like A Game Designer

8. Prepare to Meet Thy Doom: And More True Gaming Stories

By: David Kushner

3.53

Format: None pages, Audiobook

From "Masters of Doom" author, David Kushner, comes "Prepare to Meet Thy Doom", a compilation of tr… read more

Similar categories in David Kushner's Prepare to Meet Thy Doom: And More True Gaming Stories book and Justin Gary's Think Like A Game Designer

9. Designing Games

By: None

4.07

Format: 189 pages, Paperback

Ready to give your design skills a real boost? This eye-opening book helps you explore the design s… read more

Similar categories in None's Designing Games book and Justin Gary's Think Like A Game Designer

10. Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

By: Wil Wheaton , David Kushner

3.99

Format: 11 pages, Paperback

Masters of Doomis the amazing true story of the Lennon and McCartney of video games: John Carmack a… read more

Similar categories in Wil Wheaton's Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture book and Justin Gary's Think Like A Game Designer

11. Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them

By: None

4.65

Format: None pages, Hardcover

Video games are big business. They can be addicting. They are available almost anywhere you go and … read more

Similar categories in None's Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them book and Justin Gary's Think Like A Game Designer

12. Failure is Not an Option: Mission Control From Mercury to Apollo 13 and Beyond

By: Gene Kranz

4.60

Format: 200 pages,

Gene Kranz was present at the creation of America's manned space program and was a key player in it… read more

Similar categories in Gene Kranz's Failure is Not an Option: Mission Control From Mercury to Apollo 13 and Beyond book and Justin Gary's Think Like A Game Designer

Cover of The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution by Greg Lukianoff

13. The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution

By: Greg Lukianoff

3.93

Format: 432 pages, ebook

A timely deep dive into cancel culture, an account of its dangers to all Americans, and the much-ne… read more

Similar categories in Greg Lukianoff's The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
"Mistakes abound when groupthink goes unchallenged."

-Greg Lukianoff, The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution

"There is nothing about standing up for an underdog (or simply claiming to be) that means you're right."

-Greg Lukianoff, The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution

Cover of Untethered Sky by Fonda Lee

14. Untethered Sky

By: Fonda Lee

3.90

Format: 150 pages, Hardcover

From World Fantasy Award-winning author Fonda Lee comes Untethered Sky, an epic fantasy fable about… read more

Similar categories in Fonda Lee's Untethered Sky book and Justin Gary's Think Like A Game Designer

  • audiobook
"People have short memories, but nature is patient and implacable."

-Fonda Lee, Untethered Sky

"When you love a person, you are expected to give them their freedom, but when you love a monster, you keep it caged."

-Fonda Lee, Untethered Sky

"I know this as much as God knows every creature, because I once thought there was no reason for me to be alive, no logic to survival, no meaning to be found past endurance of loss, yet there was."

-Fonda Lee, Untethered Sky

Cover of Surviving to Drive by Guenther Steiner

15. Surviving to Drive

By: Guenther Steiner

4.17

Format: 304 pages, Paperback

People talk about football managers being under pressure. Trust me, that's nothing. Pressure is wat… read more

Similar categories in Guenther Steiner's Surviving to Drive book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
"Then again, could you imagine me walking on to the balcony in St Peter’s Square in Rome and delivering the Urbi et Orbi. ‘OK, I’m finished now. Get to foking work!’ Pope Guenther the first would be P…"

-Guenther Steiner, Surviving to Drive

Cover of Sid Meier's Memoir!: A Life in Computer Games by Sid Meier

16. Sid Meier's Memoir!: A Life in Computer Games

By: Sid Meier

4.19

Format: 286 pages, Hardcover

The life and career of the legendary developer celebrated as the “godfather of computer gaming,” an… read more

Similar categories in Sid Meier's Sid Meier's Memoir!: A Life in Computer Games book and Justin Gary's Think Like A Game Designer

  • game design
  • games
  • nonfiction
  • audiobook
"In the right context, a game is not just a vehicle for fun, but an exercise in self-determination and confidence."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Separately is probably how I work best with everyone, to be honest. I'm an introvert who likes people: I want to collaborate on the whole, but do my part individually."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Whatever it is you want to be good at, you have to make sure you continue to read, and learn, and seek joy elsewhere, because you never know where inspiration will strike."

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

"Games were not just a diversion, I realized. Games could make you feel. If great literature could would its power through nothing but black squiggles on a page, how much more could be done with movem…"

-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games

Cover of Clear Thinking: Turning Ordinary Moments into Extraordinary Results by Shane Parrish

17. Clear Thinking: Turning Ordinary Moments into Extraordinary Results

By: Shane Parrish

4.21

Format: 284 pages, Kindle Edition

AN INSTANT NEW YORK TIMES BESTSELLERFew things will change your trajectory in life or business as m… read more

Similar categories in Shane Parrish's Clear Thinking: Turning Ordinary Moments into Extraordinary Results book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
"Our desire to feel right overpowers our desire to be right."

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

"The social rewards for going with the crowd are felt long before the benefits of going against it are gained."

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

"Most people go through life assuming that we’re right about everything all the time and that people who don’t see things our way are wrong. We mistake how we want the world to be with how it actually…"

-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results

Cover of How Big Things Get Done: The Surprising Factors That Determine the Fate of Every Project, from Home Renovations to Space Exploration and Everything In Between by Bent Flyvbjerg

18. How Big Things Get Done: The Surprising Factors That Determine the Fate of Every Project, from Home Renovations to Space Exploration and Everything In Between

By: Bent Flyvbjerg

4.32

Format: 304 pages, Hardcover

The secrets to successfully planning and delivering projects on any scale—from home renovation to s… read more

Similar categories in Bent Flyvbjerg's How Big Things Get Done: The Surprising Factors That Determine the Fate of Every Project, from Home Renovations to Space Exploration and Everything In Between book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
Cover of The Wisdom of the Bullfrog: Leadership Made Simple (But Not Easy) by William H. McRaven

19. The Wisdom of the Bullfrog: Leadership Made Simple (But Not Easy)

By: William H. McRaven

4.42

Format: 224 pages, Hardcover

From the acclaimed, bestselling author of  Make Your Bed —a short, inspirational book of advice and… read more

Similar categories in William H. McRaven's The Wisdom of the Bullfrog: Leadership Made Simple (But Not Easy) book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
Cover of Press Reset: Ruin and Recovery in the Video Game Industry by Jason Schreier

20. Press Reset: Ruin and Recovery in the Video Game Industry

By: Jason Schreier

4.05

Format: 301 pages, Paperback

From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scene… read more

Similar categories in Jason Schreier's Press Reset: Ruin and Recovery in the Video Game Industry book and Justin Gary's Think Like A Game Designer

  • game design
  • games
  • nonfiction
  • audiobook
Cover of The Great Mental Models: General Thinking Concepts by Shane Parrish

21. The Great Mental Models: General Thinking Concepts

By: Shane Parrish

4.08

Format: 216 pages, Audiobook

The old saying goes, "To the man with a hammer, everything looks like a nail." But anyone who has d… read more

Similar categories in Shane Parrish's The Great Mental Models: General Thinking Concepts book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
"The quality of our thinking is largely influenced by the mental models in our heads. While we want accurate models, we also want a wide variety of models to uncover what’s really happening. The key h…"

-Shane Parrish, The Great Mental Models: General Thinking Concepts

Cover of Status and Culture: How Our Desire for Social Rank Creates Taste, Identity, Art, Fashion, and Constant Change by W. David Marx

22. Status and Culture: How Our Desire for Social Rank Creates Taste, Identity, Art, Fashion, and Constant Change

By: W. David Marx

3.87

Format: 368 pages, Kindle Edition

The book lays out how individuals in pursuit of status trigger the cultural mechanisms behind taste… read more

Similar categories in W. David Marx's Status and Culture: How Our Desire for Social Rank Creates Taste, Identity, Art, Fashion, and Constant Change book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
Cover of Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films by Dean Movshovitz

23. Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films

By: Dean Movshovitz

3.95

Format: None pages, Kindle Edition

Pixar Storytelling is about effective storytelling rules based on Pixar’s greatest films. The book … read more

Similar categories in Dean Movshovitz's Pixar Storytelling: Rules for Effective Storytelling Based on Pixar’s Greatest Films book and Justin Gary's Think Like A Game Designer

  • nonfiction
Cover of The Problem with Everything: My Journey Through the New Culture Wars by Meghan Daum

24. The Problem with Everything: My Journey Through the New Culture Wars

By: Meghan Daum

3.54

Format: 256 pages, ebook

“[A]ffectingly personal, achingly earnest, and something close to necessary.” —Vogue “Personal, con… read more

Similar categories in Meghan Daum's The Problem with Everything: My Journey Through the New Culture Wars book and Justin Gary's Think Like A Game Designer

  • nonfiction
  • audiobook
"The place I took off from three years ago is not the place where I've landed. And though I'm still not sure what to make of this terrain, I can tell you that the intellectual uncertainty into which i…"

-Meghan Daum, The Problem with Everything: My Journey Through the New Culture Wars

Cover of So You Want to Be a Game Master?: Everything You Need to Start Your Tabletop Adventure—For Dungeons and Dragons, Pathfinder and Other Systems by Justin  Alexander

25. So You Want to Be a Game Master?: Everything You Need to Start Your Tabletop Adventure—For Dungeons and Dragons, Pathfinder and Other Systems

By: Justin Alexander

4.45

Format: 544 pages, Paperback

USA Today Bestselling Book ENNIE Award-nominated More people than ever are discovering Dungeons… read more

Similar categories in Justin Alexander's So You Want to Be a Game Master?: Everything You Need to Start Your Tabletop Adventure—For Dungeons and Dragons, Pathfinder and Other Systems book and Justin Gary's Think Like A Game Designer

  • games
  • nonfiction
Cover of A Mind Forever Voyaging: A History of Storytelling in Video Games by Dylan Holmes

26. A Mind Forever Voyaging: A History of Storytelling in Video Games

By: Dylan Holmes

3.70

Format: 248 pages, Paperback

From amazon.com- "An engaging and entertaining read for veteran gamers and curious newcomers alik… read more

Similar categories in Dylan Holmes's A Mind Forever Voyaging: A History of Storytelling in Video Games book and Justin Gary's Think Like A Game Designer

  • games
  • nonfiction
Cover of Pattern Breakers: Why Some Start-Ups Change the Future by Mike Maples Jr

27. Pattern Breakers: Why Some Start-Ups Change the Future

By: Mike Maples Jr

4.02

Format: 256 pages, Kindle Edition

A radical set of new ideas for how entrepreneurs, investors, and corporate leaders can use the patt… read more

Similar categories in Mike Maples Jr's Pattern Breakers: Why Some Start-Ups Change the Future book and Justin Gary's Think Like A Game Designer

  • nonfiction
Cover of Think Like A Game Designer by Justin Gary

28. Think Like A Game Designer

By: Justin Gary

4.10

Format: 229 pages, ebook

Do you love gaming? Do you have ideas for gamesof your own and want to learn how to produce thempro… read more

Similar categories in Justin Gary's Think Like A Game Designer book and Justin Gary's Think Like A Game Designer

  • game design
  • games
  • nonfiction
  • audiobook
Cover of Play Nice: The Rise, Fall, and Future of Blizzard Entertainment by Jason Schreier

29. Play Nice: The Rise, Fall, and Future of Blizzard Entertainment

By: Jason Schreier

4.30

Format: 384 pages, Hardcover

New York Times bestselling author and the gaming industry's preeminent investigative journalist Jas… read more

Similar categories in Jason Schreier's Play Nice: The Rise, Fall, and Future of Blizzard Entertainment book and Justin Gary's Think Like A Game Designer

  • games
  • nonfiction
  • audiobook
Cover of Indie Games: From Dream to Delivery by Don L. Daglow

30. Indie Games: From Dream to Delivery

By: Don L. Daglow

4.45

Format: 647 pages, Kindle Edition

A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverw… read more

Similar categories in Don L. Daglow's Indie Games: From Dream to Delivery book and Justin Gary's Think Like A Game Designer

  • game design
Cover of The Secret Science of Games by John Hopson

31. The Secret Science of Games

By: John Hopson

4.11

Format: 210 pages, Kindle Edition

The Secret Science of Games is an entertaining tour of games research with behind-the-scenes storie… read more

Similar categories in John Hopson's The Secret Science of Games book and Justin Gary's Think Like A Game Designer

  • game design
  • nonfiction

14 best-selling audiobook books like Think Like A Game Designer by Justin Gary

Transform Your Habits

Brief Cases (The Dresden Files #15.5)

Jim Butcher

4.16

Transform Your Habits

The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution

Greg Lukianoff

3.93

Transform Your Habits

Untethered Sky

Fonda Lee

3.90

Transform Your Habits

Surviving to Drive

Guenther Steiner

4.17

View all the books

16 must-read audiobook books like Status and Culture: How Our Desire for Social Rank Creates Taste, Identity, Art, Fashion, and Constant Change by W. David Marx

Transform Your Habits

The Identity Trap: A Story of Ideas and Power in Our Time

Yascha Mounk

4.08

Transform Your Habits

All Things Are Too Small: Essays in Praise of Excess

Becca Rothfeld

3.76

Transform Your Habits

Doppelganger: A Trip into the Mirror World

Naomi Klein

4.22

Transform Your Habits

Technofeudalism: What Killed Capitalism

Yanis Varoufakis

4.01

View all the books

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