By: Justin Gary
Format: 229 pages, ebook
Do you love gaming? Do you have ideas for gamesof your own and want to learn how to produce thempro…
Want to Read $ 9.99If you liked the audiobook plot in Think Like A Game Designer by Justin Gary , here is a list of 14 books like this:
By: Jim Butcher
Format: 347 pages, Unknown Binding
Brief Casesis the sequel anthology of Side Jobs, and will be released before Peace Talks Set to inc… read more
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By: Steven Levy
Format: 354 pages, Paperback
A mere fifteen years ago, computer nerds were seen as marginal weirdos, outsiders whose world would… read more
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By: Sönke Ahrens
Format: 320 pages,
Want to ReadSimilar categories in Sönke Ahrens's How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking - for Students, Academics and Nonfiction Book Writers book and Justin Gary's Think Like A Game Designer
By: Raph Koster , Will Wright
Format: 163 pages,
A Theory of Fun for Game Designis not your typical how-to book. It features a novel way of teaching… read more
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By: Jason Schreier
Format: None pages,
Want to ReadSimilar categories in Jason Schreier's Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made book and Justin Gary's Think Like A Game Designer
By: Daniel Coyle
Format: 273 pages, Hardcover
The Little Book of Talentis a manual for building a faster brain and a better you. It is an easy-to… read more
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By: Dave Thomas , Andy Hunt
Format: 404 pages, Paperback
-- Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through th… read more
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By: David Kushner
Format: None pages, Audiobook
From "Masters of Doom" author, David Kushner, comes "Prepare to Meet Thy Doom", a compilation of tr… read more
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By: None
Format: 189 pages, Paperback
Ready to give your design skills a real boost? This eye-opening book helps you explore the design s… read more
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By: Wil Wheaton , David Kushner
Format: 11 pages, Paperback
Masters of Doomis the amazing true story of the Lennon and McCartney of video games: John Carmack a… read more
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By: None
Format: None pages, Hardcover
Video games are big business. They can be addicting. They are available almost anywhere you go and … read more
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By: Gene Kranz
Format: 200 pages,
Gene Kranz was present at the creation of America's manned space program and was a key player in it… read more
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By: Greg Lukianoff
Format: 432 pages, ebook
A timely deep dive into cancel culture, an account of its dangers to all Americans, and the much-ne… read more
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"Mistakes abound when groupthink goes unchallenged."-Greg Lukianoff, The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution
"There is nothing about standing up for an underdog (or simply claiming to be) that means you're right."-Greg Lukianoff, The Canceling of the American Mind: Cancel Culture Undermines Trust and Threatens Us All—But There Is a Solution
By: Fonda Lee
Format: 150 pages, Hardcover
From World Fantasy Award-winning author Fonda Lee comes Untethered Sky, an epic fantasy fable about… read more
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"People have short memories, but nature is patient and implacable."-Fonda Lee, Untethered Sky
"When you love a person, you are expected to give them their freedom, but when you love a monster, you keep it caged."-Fonda Lee, Untethered Sky
"I know this as much as God knows every creature, because I once thought there was no reason for me to be alive, no logic to survival, no meaning to be found past endurance of loss, yet there was."-Fonda Lee, Untethered Sky
By: Guenther Steiner
Format: 304 pages, Paperback
People talk about football managers being under pressure. Trust me, that's nothing. Pressure is wat… read more
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"Then again, could you imagine me walking on to the balcony in St Peter’s Square in Rome and delivering the Urbi et Orbi. ‘OK, I’m finished now. Get to foking work!’ Pope Guenther the first would be P…"-Guenther Steiner, Surviving to Drive
By: Sid Meier
Format: 286 pages, Hardcover
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” an… read more
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"In the right context, a game is not just a vehicle for fun, but an exercise in self-determination and confidence."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Separately is probably how I work best with everyone, to be honest. I'm an introvert who likes people: I want to collaborate on the whole, but do my part individually."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Whatever it is you want to be good at, you have to make sure you continue to read, and learn, and seek joy elsewhere, because you never know where inspiration will strike."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Games were not just a diversion, I realized. Games could make you feel. If great literature could would its power through nothing but black squiggles on a page, how much more could be done with movem…"-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
By: Shane Parrish
Format: 284 pages, Kindle Edition
AN INSTANT NEW YORK TIMES BESTSELLERFew things will change your trajectory in life or business as m… read more
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"Our desire to feel right overpowers our desire to be right."-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results
"The social rewards for going with the crowd are felt long before the benefits of going against it are gained."-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results
"Most people go through life assuming that we’re right about everything all the time and that people who don’t see things our way are wrong. We mistake how we want the world to be with how it actually…"-Shane Parrish, Clear Thinking: Turning Ordinary Moments into Extraordinary Results
By: Bent Flyvbjerg
Format: 304 pages, Hardcover
The secrets to successfully planning and delivering projects on any scale—from home renovation to s… read more
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By: William H. McRaven
Format: 224 pages, Hardcover
From the acclaimed, bestselling author of Make Your Bed —a short, inspirational book of advice and… read more
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By: Jason Schreier
Format: 301 pages, Paperback
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scene… read more
Want to Read $ 11.99Similar categories in Jason Schreier's Press Reset: Ruin and Recovery in the Video Game Industry book and Justin Gary's Think Like A Game Designer
By: Shane Parrish
Format: 216 pages, Audiobook
The old saying goes, "To the man with a hammer, everything looks like a nail." But anyone who has d… read more
Want to Read $ 15.99Similar categories in Shane Parrish's The Great Mental Models: General Thinking Concepts book and Justin Gary's Think Like A Game Designer
"The quality of our thinking is largely influenced by the mental models in our heads. While we want accurate models, we also want a wide variety of models to uncover what’s really happening. The key h…"-Shane Parrish, The Great Mental Models: General Thinking Concepts
By: W. David Marx
Format: 368 pages, Kindle Edition
The book lays out how individuals in pursuit of status trigger the cultural mechanisms behind taste… read more
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By: Dean Movshovitz
Format: None pages, Kindle Edition
Pixar Storytelling is about effective storytelling rules based on Pixar’s greatest films. The book … read more
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By: Meghan Daum
Format: 256 pages, ebook
“[A]ffectingly personal, achingly earnest, and something close to necessary.” —Vogue “Personal, con… read more
Want to Read $ 11.58Similar categories in Meghan Daum's The Problem with Everything: My Journey Through the New Culture Wars book and Justin Gary's Think Like A Game Designer
"The place I took off from three years ago is not the place where I've landed. And though I'm still not sure what to make of this terrain, I can tell you that the intellectual uncertainty into which i…"-Meghan Daum, The Problem with Everything: My Journey Through the New Culture Wars
By: Justin Alexander
Format: 544 pages, Paperback
USA Today Bestselling Book ENNIE Award-nominated More people than ever are discovering Dungeons… read more
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By: Dylan Holmes
Format: 248 pages, Paperback
From amazon.com- "An engaging and entertaining read for veteran gamers and curious newcomers alik… read more
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By: Mike Maples Jr
Format: 256 pages, Kindle Edition
A radical set of new ideas for how entrepreneurs, investors, and corporate leaders can use the patt… read more
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By: Justin Gary
Format: 229 pages, ebook
Do you love gaming? Do you have ideas for gamesof your own and want to learn how to produce thempro… read more
Want to Read $ 9.99Similar categories in Justin Gary's Think Like A Game Designer book and Justin Gary's Think Like A Game Designer
By: Jason Schreier
Format: 384 pages, Hardcover
New York Times bestselling author and the gaming industry's preeminent investigative journalist Jas… read more
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By: Don L. Daglow
Format: 647 pages, Kindle Edition
A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverw… read more
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By: John Hopson
Format: 210 pages, Kindle Edition
The Secret Science of Games is an entertaining tour of games research with behind-the-scenes storie… read more
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