By: Fabien Sanglard
Format: 423 pages, Paperback
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had esta…
Want to ReadIf you liked the video games plot in Game Engine Black Book: Doom by Fabien Sanglard , here is a list of 10 books like this:
By: Michael Lewis
Format: 291 pages, Paperback
The #1 New York Times bestseller: "It is the work of our greatest financial journalist, at the top … read more
Want to Read $ 9.03Similar categories in Michael Lewis's The Big Short: Inside the Doomsday Machine book and Fabien Sanglard's Game Engine Black Book: Doom
"Time is a variable continuum."-Michael Lewis, The Big Short: Inside the Doomsday Machine
"It is ludicrous to believe that asset bubbles can only be recognized in hindsight,"-Michael Lewis, The Big Short: Inside the Doomsday Machine
"Long Beach Savings was the first existing bank to adopt what was called the “originate and sell"-Michael Lewis, The Big Short: Inside the Doomsday Machine
"When you’re a conservative Republican, you never think people are making money by ripping other people off,"-Michael Lewis, The Big Short: Inside the Doomsday Machine
By: Charles Petzold
Format: 396 pages, Paperback
What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CO… read more
Want to Read $ 23.48Similar categories in Charles Petzold's Code: The Hidden Language of Computer Hardware and Software book and Fabien Sanglard's Game Engine Black Book: Doom
"Programming in machine code is like eating with a toothpick."-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software
"Yes, the earth is a massive conductor of electricity, but it can also be viewed as both a source of electrons and a repository for electrons. The earth is to electrons as an ocean is to drops of wate…"-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software
"Code is not like other how-computers-work books. It doesn't have big color illustrations of disk drives with arrows showing how the data sweeps into the computer. Code has no drawings of trains carry…"-Charles Petzold, Code: The Hidden Language of Computer Hardware and Software
By: G. Pascal Zachary
Format: 410 pages,
Want to ReadSimilar categories in G. Pascal Zachary's Show Stopper!: The Breakneck Race to Create Windows NT and the Next Generation at Microsoft book and Fabien Sanglard's Game Engine Black Book: Doom
By: Jason Fried , David Heinemeier Hansson
Format: 212 pages, Audio
The "work from home" phenomenon is thoroughly explored in this illuminating new book from bestselli… read more
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By: David Kushner
Format: 543 pages, Hardcover
Inside the making of a videogame that defined a generation: Grand Theft AutoGrand Theft Autois one … read more
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By: Jordan Mechner
Format: None pages, Kindle Edition
In 1982 -- the era of Apple II and Commodore 64 -- 17-year-old college freshman and aspiring game d… read more
Want to ReadSimilar categories in Jordan Mechner's The Making of Karateka book and Fabien Sanglard's Game Engine Black Book: Doom
By: Jason Schreier
Format: None pages,
Want to ReadSimilar categories in Jason Schreier's Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made book and Fabien Sanglard's Game Engine Black Book: Doom
By: Ken Grimwood
Format: 311 pages, Paperback
Jeff Winston was 43 and trapped in a tepid marriage and a dead-end job, waiting for that time when … read more
Want to Read $ 7.99Similar categories in Ken Grimwood's Replay book and Fabien Sanglard's Game Engine Black Book: Doom
"Sometimes isolation can be shared."-Ken Grimwood, Replay
"He couldn't keep his eyes off her face, wished she'd take off those damned sunglasses so he could see the eyes he'd known so well."-Ken Grimwood, Replay
"Someone—Plato, I think—once said, 'The unexamined life is not worth living.' " "True. But a life too closely scrutinized will lead to madness, if not suicide."-Ken Grimwood, Replay
"Until I die again, perhaps. Until the next replay. Then it all vanishes." Jeff shook his head, his arm tightly around her shoulders. "Only the products of your work will disappear. The struggle, the …"-Ken Grimwood, Replay
By: Jordan Mechner
Format: None pages, Kindle Edition
Want to ReadSimilar categories in Jordan Mechner's The Making of Prince of Persia book and Fabien Sanglard's Game Engine Black Book: Doom
By: Gene Wolfe
Format: 416 pages,
Severian is in possession of a gem considered to be "The Claw of the Conciliator", a powerful relic… read more
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By: John Langan
Format: 266 pages, Paperback
In upstate New York, in the woods around Woodstock, Dutchman's Creek flows out of the Ashokan Reser… read more
Want to Read $ 9.99Similar categories in John Langan's The Fisherman book and Fabien Sanglard's Game Engine Black Book: Doom
"You can make an oyster surrender its pearl,"-John Langan, The Fisherman
"Have you ever been so scared of something you move toward it, try to touch it, that kind of thing?"-John Langan, The Fisherman
By: Gene Wolfe
Format: None pages, Paperback
The Shadow of the Torturer is the first volume in the four-volume series, The Book of the New Sun. … read more
Want to ReadSimilar categories in Gene Wolfe's The Shadow of the Torturer (The Book of the New Sun #1) book and Fabien Sanglard's Game Engine Black Book: Doom
By: Dave Thomas , Andy Hunt
Format: 404 pages, Paperback
-- Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through th… read more
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By: William E. Shotts Jr.
Format: 234 pages, Paperback
You've experienced the shiny, point-and-click surface of your Linux computer--now dive below and ex… read more
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By: None
Format: 15 pages, Paperback
Anyone can master the fundamentals of game design--no technological expertise is necessary. The Art… read more
Want to ReadSimilar categories in None's The Art of Game Design: A Book of Lenses book and Fabien Sanglard's Game Engine Black Book: Doom
By: Anton Chekhov , Michael Frayn
Format: None pages, Paperback
A Methuen Student Edition of Chekhov's classic play in Michael Frayn's acclaimed translation. When … read more
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Similar categories in None's Designing Data-Intensive Applications book and Fabien Sanglard's Game Engine Black Book: Doom
By: Wil Wheaton , David Kushner
Format: 11 pages, Paperback
Masters of Doomis the amazing true story of the Lennon and McCartney of video games: John Carmack a… read more
Want to ReadSimilar categories in Wil Wheaton's Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture book and Fabien Sanglard's Game Engine Black Book: Doom
By: Kevlin Henney
Format: 289 pages, Paperback
Tap into the wisdom of experts to learn what every programmer should know, no matter what language … read more
Want to ReadSimilar categories in Kevlin Henney's 97 Things Every Programmer Should Know: Collective Wisdom from the Experts book and Fabien Sanglard's Game Engine Black Book: Doom
By: Frederick P. Brooks Jr.
Format: 96 pages, Paperback
Few books on software project management have been as influential and timeless as The Mythical Man-… read more
Want to ReadSimilar categories in Frederick P. Brooks Jr.'s The Mythical Man-Month: Essays on Software Engineering book and Fabien Sanglard's Game Engine Black Book: Doom
By: Gene Kim , George Spafford , Kevin Behr
Format: 200 pages, Hardcover
Bill is an IT manager at Parts Unlimited. It's Tuesday morning and on his drive into the office, Bi… read more
Want to ReadSimilar categories in Gene Kim's The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win book and Fabien Sanglard's Game Engine Black Book: Doom
By: Randall Munroe
Format: 354 pages, Hardcover
The #1 New York Times–bestselling author of What If? and How To provides his best answers yet to th… read more
Want to Read $ 12.99Similar categories in Randall Munroe's What If? 2: Additional Serious Scientific Answers to Absurd Hypothetical Questions (What If?, #2) book and Fabien Sanglard's Game Engine Black Book: Doom
By: Sid Meier
Format: 286 pages, Hardcover
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” an… read more
Want to Read $ 9.99Similar categories in Sid Meier's Sid Meier's Memoir!: A Life in Computer Games book and Fabien Sanglard's Game Engine Black Book: Doom
"In the right context, a game is not just a vehicle for fun, but an exercise in self-determination and confidence."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Separately is probably how I work best with everyone, to be honest. I'm an introvert who likes people: I want to collaborate on the whole, but do my part individually."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Whatever it is you want to be good at, you have to make sure you continue to read, and learn, and seek joy elsewhere, because you never know where inspiration will strike."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Games were not just a diversion, I realized. Games could make you feel. If great literature could would its power through nothing but black squiggles on a page, how much more could be done with movem…"-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
By: Robert C. Martin
Format: 432 pages, Paperback
Building upon the success of best-sellers The Clean Coder and Clean Code, legendary software crafts… read more
Want to Read $ 27.99Similar categories in Robert C. Martin's Clean Architecture book and Fabien Sanglard's Game Engine Black Book: Doom
"The only way to go fast, is to go well."-Robert C. Martin, Clean Architecture
"All race conditions, deadlock conditions, and concurrent update problems are due to mutable variables."-Robert C. Martin, Clean Architecture
"I'm a programmer. I like programming. And the best way I've found to have a positive impact on code is to write it."-Robert C. Martin, Clean Architecture
"Any organisation that designs a system will produce a design whose structure is a copy of the organisation's communication structure"-Robert C. Martin, Clean Architecture
By: John Romero
Format: 384 pages, Hardcover
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero Jo… read more
Want to Read $ 9.99Similar categories in John Romero's Doom Guy: Life in First Person book and Fabien Sanglard's Game Engine Black Book: Doom
By: Jason Schreier
Format: 301 pages, Paperback
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scene… read more
Want to Read $ 11.99Similar categories in Jason Schreier's Press Reset: Ruin and Recovery in the Video Game Industry book and Fabien Sanglard's Game Engine Black Book: Doom
By: Ken Williams
Format: 410 pages, Kindle Edition
Sierra On-Line was one of the very first computer game companies and at one time dominated the indu… read more
Want to Read $ 7.95Similar categories in Ken Williams's Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line book and Fabien Sanglard's Game Engine Black Book: Doom
By: Reggie Fils-Aimé
Format: 224 pages, Hardcover
WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Ai… read more
Want to Read $ 14.99Similar categories in Reggie Fils-Aimé's Disrupting the Game: From the Bronx to the Top of Nintendo book and Fabien Sanglard's Game Engine Black Book: Doom
By: Cliff Bleszinski
Format: 320 pages, ebook
The designer of Unreal and Gears of War offers an eye-opening personal account of the video game in… read more
Want to Read $ 13.99Similar categories in Cliff Bleszinski's Control Freak: My Epic Adventure Making Video Games book and Fabien Sanglard's Game Engine Black Book: Doom
By: Howard Scott Warshaw
Format: 387 pages, Kindle Edition
Video games set the world on fire, and Atari lit the match. This is an intimate view into the drama… read more
Want to Read $ 9.99Similar categories in Howard Scott Warshaw's Once Upon Atari: How I made history by killing an industry book and Fabien Sanglard's Game Engine Black Book: Doom
By: Fabien Sanglard
Format: 423 pages, Paperback
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had esta… read more
Want to ReadSimilar categories in Fabien Sanglard's Game Engine Black Book: Doom book and Fabien Sanglard's Game Engine Black Book: Doom