By: Colleen Macklin
Format: 290 pages, Kindle Edition
The play-focused, step-by-step guide to creating great game designs This book offers a play-focuse…
Want to Read $ 43.49If you liked the nonfiction plot in Games, Design and Play: A Detailed Approach to Iterative Game Design by Colleen Macklin , here is a list of 7 books like this:
By: Sharon M. Draper
Format: None pages,
Melody is not like most people. She cannot walk or talk, but she has a photographic memory; she can… read more
Want to ReadSimilar categories in Sharon M. Draper's Out of My Mind book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
By: Terry Pratchett
Format: 341 pages, Paperback
Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to h… read more
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"Seven thousand years is just one day at a time"-Terry Pratchett, Pyramids (Discworld, #7)
"The king nodded. “What are the priests doing about this?"-Terry Pratchett, Pyramids (Discworld, #7)
"Never trust a species that grins all the time. It’s up to something."-Terry Pratchett, Pyramids (Discworld, #7)
"Her singing always cheered him up. Life seemed so much brighter when she stopped."-Terry Pratchett, Pyramids (Discworld, #7)
By: Raph Koster , Will Wright
Format: 163 pages,
A Theory of Fun for Game Designis not your typical how-to book. It features a novel way of teaching… read more
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By: Jason Schreier
Format: None pages,
Want to ReadSimilar categories in Jason Schreier's Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
By: Katie Salen , Eric Zimmerman
Format: None pages, Hardcover
As pop culture, games are as important as film or television -- but game design has yet to develop … read more
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By: Ann Leckie
Format: None pages, Paperback
On a remote, icy planet, the soldier known as Breq is drawing closer to completing her quest. Once,… read more
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By: Scott McCloud
Format: 2112 pages, Paperback
The bestselling international classic on storytelling and visual communication "You must read this … read more
Want to ReadSimilar categories in Scott McCloud's Understanding Comics: The Invisible Art book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
By: None
Format: 15 pages, Paperback
Anyone can master the fundamentals of game design--no technological expertise is necessary. The Art… read more
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By: Tracy Fullerton
Format: None pages, Paperback
Master the craft of game design so you can create that elusive combination of challenge, competitio… read more
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By: Jane McGonigal
Format: 214 pages, Paperback
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,… read more
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By: Gene Kim , George Spafford , Kevin Behr
Format: 200 pages, Hardcover
Bill is an IT manager at Parts Unlimited. It's Tuesday morning and on his drive into the office, Bi… read more
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By: Leo Tolstoy , Louise Maude , Aylmer Maude , Henry Gifford
Format: 1392 pages, Paperback
In Russia's struggle with Napoleon, Tolstoy saw a tragedy that involved all mankind. War and Pe… read more
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"God is the same everywhere."-Leo Tolstoy, War and Peace
"Kings are the slaves of history."-Leo Tolstoy, War and Peace
"Everything depends on upbringing. "-Leo Tolstoy, War and Peace
"We are asleep until we fall in Love!"-Leo Tolstoy, War and Peace
By: Ann Leckie
Format: 422 pages, Hardcover
The mystery of a missing translator sets three lives on a collision course that will have a ripple … read more
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"I am not a potato."-Ann Leckie, Translation State
"You have only small and seemingly pointless choices available to you. But if there is anything I have been trying to teach you, it is that small actions can have larger consequences. If one has only …"-Ann Leckie, Translation State
By: Laura Bates
Format: 366 pages, Kindle Edition
The first comprehensive undercover look at the terrorist movement no one is talking about. Men W… read more
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"Incels use the metaphor of the red pill to describe the moment a man's blinkers fall away and he suddenly realizes that he has been lied to his whole life. The world that he has been forced to believ…"-Laura Bates, Men Who Hate Women
"When incels do occasionally crop up in news reports or conversations, they're so easily dismissed as a tiny fringe group of online weirdos. What you hear about them sounds so strange, so extreme, so …"-Laura Bates, Men Who Hate Women
By: Adib Khorram
Format: 316 pages, Hardcover
Darius doesn't think he'll ever be enough, in America or in Iran. Darius Kellner speaks better K… read more
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"How could I be a tourist in my own past?"-Adib Khorram, Darius the Great Is Not Okay (Darius The Great, #1)
"...love was and opportunity, not a burden."-Adib Khorram, Darius the Great Is Not Okay (Darius The Great, #1)
"Don't ask me, we never did anything other than kissing."-Adib Khorram, Darius the Great Is Not Okay (Darius The Great, #1)
"Suicide isn't the only way you can lose someone to depression."-Adib Khorram, Darius the Great Is Not Okay (Darius The Great, #1)
By: Alex Gino
Format: 213 pages, Kindle Edition
When people look at George, they think they see a boy. But she knows she's not a boy. She knows she… read more
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"Girl problems?"-Alex Gino, Melissa
"My dad’s cleaning!"-Alex Gino, Melissa
"Some of us take death very seriously."-Alex Gino, Melissa
"I still don’t see why I can’t just take the next bus,"-Alex Gino, Melissa
By: Sid Meier
Format: 286 pages, Hardcover
The life and career of the legendary developer celebrated as the “godfather of computer gaming,” an… read more
Want to Read $ 9.99Similar categories in Sid Meier's Sid Meier's Memoir!: A Life in Computer Games book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
"In the right context, a game is not just a vehicle for fun, but an exercise in self-determination and confidence."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Separately is probably how I work best with everyone, to be honest. I'm an introvert who likes people: I want to collaborate on the whole, but do my part individually."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Whatever it is you want to be good at, you have to make sure you continue to read, and learn, and seek joy elsewhere, because you never know where inspiration will strike."-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
"Games were not just a diversion, I realized. Games could make you feel. If great literature could would its power through nothing but black squiggles on a page, how much more could be done with movem…"-Sid Meier, Sid Meier's Memoir!: A Life in Computer Games
By: J. Robert Lennon
Format: 224 pages, Paperback
A wide-ranging anthology of essays exploring one of the most vital art forms on the planet today … read more
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By: John Romero
Format: 384 pages, Hardcover
The inspiring, long-awaited autobiography of video-game designer and DOOM cocreator John Romero Jo… read more
Want to Read $ 9.99Similar categories in John Romero's Doom Guy: Life in First Person book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
By: Jason Schreier
Format: 301 pages, Paperback
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scene… read more
Want to Read $ 11.99Similar categories in Jason Schreier's Press Reset: Ruin and Recovery in the Video Game Industry book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design
By: Colleen Macklin
Format: 290 pages, Kindle Edition
The play-focused, step-by-step guide to creating great game designs This book offers a play-focuse… read more
Want to Read $ 43.49Similar categories in Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design book and Colleen Macklin's Games, Design and Play: A Detailed Approach to Iterative Game Design