17 best-selling nonfiction books like Lost in a Good Game: Why we play video games and what they can do for us by Pete Etchells

Cover of Lost in a Good Game: Why we play video games and what they can do for us by Pete Etchells

Lost in a Good Game: Why we play video games and what they can do for us

By: Pete Etchells

3.71

Format: 320 pages, Paperback

'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an …

If you liked the nonfiction plot in Lost in a Good Game: Why we play video games and what they can do for us by Pete Etchells , here is a list of 17 books like this:

Cover of Maestro Mario: How Nintendo Transformed Videogame Music into an Art by Andrew Schartmann

1. Maestro Mario: How Nintendo Transformed Videogame Music into an Art

By: Andrew Schartmann

4.29

Format: None pages, ebook

"Pa-dum-pum-pa-dum-pum--PUM!" Super Mario Bros. for the NES contains some of the most recognizable … read more

Similar categories in Andrew Schartmann's Maestro Mario: How Nintendo Transformed Videogame Music into an Art book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • audiobook
  • games
  • nonfiction
  • video games
Cover of Super Mario: How Nintendo Conquered America by Jeff   Ryan

2. Super Mario: How Nintendo Conquered America

By: Jeff Ryan

4.50

Format: 182 pages,

The story of Nintendo's rise and the beloved icon who made it possible. Nintendo has continually s… read more

Similar categories in Jeff Ryan's Super Mario: How Nintendo Conquered America book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • video games
  • nonfiction
  • gaming
  • games
  • audiobook
Cover of Jacked: The Outlaw Story of Grand Theft Auto by David Kushner

3. Jacked: The Outlaw Story of Grand Theft Auto

By: David Kushner

4.12

Format: 543 pages, Hardcover

Inside the making of a videogame that defined a generation: Grand Theft AutoGrand Theft Autois one … read more

Similar categories in David Kushner's Jacked: The Outlaw Story of Grand Theft Auto book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • gaming
  • games
  • nonfiction
  • video games
Cover of The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World by Steven L. Kent

4. The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World

By: Steven L. Kent

4.62

Format: None pages, Paperback

Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a g… read more

Similar categories in Steven L. Kent's The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • audiobook
  • video games
  • nonfiction
  • gaming
  • games
  • technology

5. Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

By: Jason Schreier

4.75

Format: None pages,

read more

Similar categories in Jason Schreier's Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

6. Prepare to Meet Thy Doom: And More True Gaming Stories

By: David Kushner

3.53

Format: None pages, Audiobook

From "Masters of Doom" author, David Kushner, comes "Prepare to Meet Thy Doom", a compilation of tr… read more

Similar categories in David Kushner's Prepare to Meet Thy Doom: And More True Gaming Stories book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

7. Console Wars: Sega, Nintendo, and the Battle that Defined a Generation

By: Blake J. Harris

3.84

Format: 255 pages, Hardcover

Following the success of The Accidental Billionairesand Moneyballcomes Console Wars--a mesmerizing,… read more

Similar categories in Blake J. Harris's Console Wars: Sega, Nintendo, and the Battle that Defined a Generation book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

Cover of The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma by Mustafa Suleyman

8. The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma

By: Mustafa Suleyman

3.86

Format: 332 pages, Hardcover

A warning of the unprecedented risks that AI and other fast-developing technologies pose to global … read more

Similar categories in Mustafa Suleyman's The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • technology
  • science
  • nonfiction
  • audiobook
Cover of Women Without Kids: The Revolutionary Rise of an Unsung Sisterhood by Ruby Warrington

9. Women Without Kids: The Revolutionary Rise of an Unsung Sisterhood

By: Ruby Warrington

3.86

Format: 225 pages, Hardcover

What is “woman” if not “mother”? Anything she wants to be. Foregoing motherhood has traditional… read more

Similar categories in Ruby Warrington's Women Without Kids: The Revolutionary Rise of an Unsung Sisterhood book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • nonfiction
  • psychology
  • audiobook
Cover of Press Reset: Ruin and Recovery in the Video Game Industry by Jason Schreier

10. Press Reset: Ruin and Recovery in the Video Game Industry

By: Jason Schreier

4.05

Format: 301 pages, Paperback

From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scene… read more

Similar categories in Jason Schreier's Press Reset: Ruin and Recovery in the Video Game Industry book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • game design
  • audiobook
  • video games
  • nonfiction
  • gaming
  • games
  • technology
Cover of Co-Intelligence: Living and Working with AI by Ethan Mollick

11. Co-Intelligence: Living and Working with AI

By: Ethan Mollick

4.13

Format: 243 pages, Kindle Edition

**A New York Times Bestseller**'Co-Intelligence is the very best book I know about the ins, outs, a… read more

Similar categories in Ethan Mollick's Co-Intelligence: Living and Working with AI book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • technology
  • science
  • nonfiction
  • audiobook
Cover of Monstress, Vol. 7: Devourer by Marjorie M. Liu

12. Monstress, Vol. 7: Devourer

By: Marjorie M. Liu

4.38

Format: 175 pages, Paperback

Humans and Arcanics are at war once again, but battles of the heart and soul are the most dangerous… read more

Similar categories in Marjorie M. Liu's Monstress, Vol. 7: Devourer book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

"The ancients don’t let go of powerful things. Ever."

-Marjorie M. Liu, Monstress, Vol. 7: Devourer

"Vanquishing the imagined opinions of others is a mighty task."

-Marjorie M. Liu, Monstress, Vol. 7: Devourer

"Such trouble, when wolves sleep. The lambs think they can play."

-Marjorie M. Liu, Monstress, Vol. 7: Devourer

"If being horrible was a mortal condition, then this whole world would be a grave."

-Marjorie M. Liu, Monstress, Vol. 7: Devourer

Cover of The Ultimate History of Video Games, Volume 2: Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming by Steven L. Kent

13. The Ultimate History of Video Games, Volume 2: Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming

By: Steven L. Kent

4.12

Format: 592 pages, Paperback

The definitive behind-the-scenes history of video games’ explosion into the twenty-first century an… read more

Similar categories in Steven L. Kent's The Ultimate History of Video Games, Volume 2: Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • audiobook
  • video games
  • nonfiction
  • gaming
  • games
  • technology
Cover of Disrupting the Game: From the Bronx to the Top of Nintendo by Reggie Fils-Aimé

14. Disrupting the Game: From the Bronx to the Top of Nintendo

By: Reggie Fils-Aimé

3.83

Format: 224 pages, Hardcover

WALL STREET JOURNAL BESTSELLER LESSONS FROM A BOSS-LEVEL DISRUPTOR AND GAMING LEGEND Reggie Fils-Ai… read more

Similar categories in Reggie Fils-Aimé's Disrupting the Game: From the Bronx to the Top of Nintendo book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • audiobook
  • video games
  • nonfiction
  • gaming
  • technology
Cover of This One Wild and Precious Life: A Hopeful Path Forward in a Fractured World by Sarah Wilson

15. This One Wild and Precious Life: A Hopeful Path Forward in a Fractured World

By: Sarah Wilson

3.79

Format: 368 pages, Hardcover

Will you sleep through the revolution? Or do you want to wake up and reclaim your one wild and prec… read more

Similar categories in Sarah Wilson's This One Wild and Precious Life: A Hopeful Path Forward in a Fractured World book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • nonfiction
  • psychology
  • audiobook
Cover of Haben: The Deafblind Woman Who Conquered Harvard Law by Haben Girma

16. Haben: The Deafblind Woman Who Conquered Harvard Law

By: Haben Girma

4.20

Format: 288 pages, Audiobook

Born with deaf-blindness, Girma grew up with enough vision to know when someone was in front of her… read more

Similar categories in Haben Girma's Haben: The Deafblind Woman Who Conquered Harvard Law book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • nonfiction
  • audiobook
"Communities designed with just one kind of person in mind isolate those of us defying our narrow definition of personhood."

-Haben Girma, Haben: The Deafblind Woman Who Conquered Harvard Law

"Sighted or blind, Deaf or hearing, each of us holds just the tiniest fraction of the world's wisdom. Admitting we don't know everything will aid us on this Trek for Knowledge."

-Haben Girma, Haben: The Deafblind Woman Who Conquered Harvard Law

"It's a sighted, hearing classroom, in a sighted, hearing school, in a sighted, hearing society. They designed this environment for people who can see and hear. In this environment, I'm disabled. They…"

-Haben Girma, Haben: The Deafblind Woman Who Conquered Harvard Law

"Here at LCB, I'm surrounded by people who understand that blindness is just limited eyesight. With the right tools and training, blind people can compete as equals with sighted peers. Places like LCB…"

-Haben Girma, Haben: The Deafblind Woman Who Conquered Harvard Law

Cover of Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else by Jordan Ellenberg

17. Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else

By: Jordan Ellenberg

3.73

Format: 480 pages, Kindle Edition

From the New York Times-bestselling author of How Not to Be Wrong—himself a world-class geometer—a … read more

Similar categories in Jordan Ellenberg's Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • science
  • nonfiction
  • audiobook
"The paradox of education: what we most admire we put in a box and make dull."

-Jordan Ellenberg, Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else

"The ultimate reason for teaching kids to write a proof is not that the world is full of proofs. It's that the world is full of non-proofs , and grown-ups need to know the difference. It's hard to set…"

-Jordan Ellenberg, Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else

"Often people think of developments in computation as arising when we make our computers more blazingly fast, so they can compute more stuff , bigger data . It's actually just as important to prune aw…"

-Jordan Ellenberg, Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else

"What I like about stochastic gradient descent is how nuts it sounds. Imagine, for instance, that the president of the United States made decisions without any kind of global strategy; rather, the nat…"

-Jordan Ellenberg, Shape: The Hidden Geometry of Information, Biology, Strategy, Democracy, and Everything Else

Cover of Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph by Yusra Mardini

18. Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph

By: Yusra Mardini

4.33

Format: 288 pages, Paperback

The inspiring story of how one woman saved fellow refugees from drowning--and how she went on to be… read more

Similar categories in Yusra Mardini's Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • nonfiction
  • audiobook
"It’s just easier to laugh than to cry. If I cry, I’ll cry alone. But if you laugh, we can do it together. I guess no one knows how strong they can be until it’s their turn to deal with tragedy."

-Yusra Mardini, Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph

"That´s right. Only a name. A name given to us by circumstances beyond our control. Now we have to reclaim it. [...] "We are still humans", I say. "We are not only refugees. We are like everyone in th…"

-Yusra Mardini, Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph

"Back in Syria, we’d never gave anything directly to anyone. We’d give to a charity and then they’d make sure it got to people in need. That way no one felt looked down on. I remind myself how lucky w…"

-Yusra Mardini, Butterfly: From Refugee to Olympian, My Story of Rescue, Hope and Triumph

Cover of Banking On It by Anne Boden

19. Banking On It

By: Anne Boden

4.21

Format: 274 pages, Hardcover

'I surprised myself the first time I fully articulated the words "I'm starting a bank"'Banking On I… read more

Similar categories in Anne Boden's Banking On It book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • technology
  • nonfiction
  • audiobook
"The thing that all these businesses [Amazon, Facebook and Google] have in common is they are disruptors. The foundations of their businesses are not unique. They have identified a problem that a larg…"

-Anne Boden, Banking On It

Cover of On Writing and Worldbuilding: Volume II by Timothy Hickson

20. On Writing and Worldbuilding: Volume II

By: Timothy Hickson

4.31

Format: 260 pages, Paperback

Following the immense success of Volume I with over 35,000 copies sold, On Writing and Volume II b… read more

Similar categories in Timothy Hickson's On Writing and Worldbuilding: Volume II book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • nonfiction
  • audiobook
Cover of Lost in a Good Game: Why we play video games and what they can do for us by Pete Etchells

21. Lost in a Good Game: Why we play video games and what they can do for us

By: Pete Etchells

3.71

Format: 320 pages, Paperback

'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an … read more

Similar categories in Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us book and Pete Etchells's Lost in a Good Game: Why we play video games and what they can do for us

  • game design
  • audiobook
  • social science
  • science
  • video games
  • psychology
  • nonfiction
  • gaming
  • games
  • technology

16 must-read audiobook books like Lost in a Good Game: Why we play video games and what they can do for us by Pete Etchells

Transform Your Habits

Maestro Mario: How Nintendo Transformed Videogame Music into an Art

Andrew Schartmann

4.29

Transform Your Habits

Super Mario: How Nintendo Conquered America

Jeff Ryan

4.50

Transform Your Habits

The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World

Steven L. Kent

4.62

Transform Your Habits

The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma

Mustafa Suleyman

3.86

View all the books

6 must-read book club books like Co-Intelligence: Living and Working with AI by Ethan Mollick

Transform Your Habits

AI Doctor: The Rise of Artificial Intelligence in Healthcare - A Guide for Users, Buyers, Builders, and Investors

Ronald M. Razmi

4.28

Transform Your Habits

Co-Intelligence: Living and Working with AI

Ethan Mollick

4.13

Transform Your Habits

AI 2041: Ten Visions for Our Future

Kai-Fu Lee

3.86

Transform Your Habits

Scary Smart: The Future of Artificial Intelligence and How You Can Save Our World

Mo Gawdat

3.82

View all the books

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