6 Best philosophy books like The Well-Played Game: A Player's Philosophy (Mit Press) by Bernie DeKoven

Cover of The Well-Played Game: A Player's Philosophy (Mit Press) by Bernie DeKoven

The Well-Played Game: A Player's Philosophy (Mit Press)

By: Bernie DeKoven

4.03

Format: 172 pages, Hardcover

The return of the classic book on games and play that illuminates the relationship between the well…

"It is neither work nor play, purpose nor purposelessness that satisfies us. It is the dance between."

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

"It is neither work nor play, purpose nor purposelessness that satisfies us. It is the dance between."

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

"It is neither work nor play, purpose nor purposelessness that satisfies us. It is the dance between."

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

"On the one hand we have the playing mind—innovative, magical, boundless. On the other is the gaming mind—concentrated, determined, intelligent. And on the hand that holds them both together we have the notion of playing well."

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

If you liked the philosophy plot in The Well-Played Game: A Player's Philosophy (Mit Press) by Bernie DeKoven , here is a list of 6 books like this:

Cover of Preacher, Volume 1: Gone to Texas by Garth Ennis, Steve Dillon, Joe R. Lansdale

1. Preacher, Volume 1: Gone to Texas

By: Garth Ennis , Steve Dillon , Joe R. Lansdale

4.18

Format: 336 pages, Comics

Alternate Cover Edition One of the most celebrated comics titles of the late 1990s, PREACHER is… read more

Similar categories in Garth Ennis's Preacher, Volume 1: Gone to Texas book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

"I thought you an' I'd already settled the roles in the fucker/fuckee relationship! I guess I thought wrong!"

-Garth Ennis, Preacher, Volume 1: Gone to Texas

" Criminal: You can suck my dick, motherfucker! Detective Bridges: You suck mine! [shoves barrel of pistol in the Criminal's mouth] An' you get used to it, cause you get to Rykers you're gonna find a …"

-Garth Ennis, Preacher, Volume 1: Gone to Texas

Cover of Song of Solomon by Toni Morrison

2. Song of Solomon

By: Toni Morrison

4.14

Format: 338 pages, Paperback

Milkman Dead was born shortly after a neighborhood eccentric hurled himself off a rooftop in a vain… read more

Similar categories in Toni Morrison's Song of Solomon book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

"Her passions were narrow but deep."

-Toni Morrison, Song of Solomon

"He can't value you more than you value yourself."

-Toni Morrison, Song of Solomon

"If you surrendered to the air, you could ride it."

-Toni Morrison, Song of Solomon

"You got a life? Live it! Live the motherfuckin' life!"

-Toni Morrison, Song of Solomon

Cover of Wild Seed (Patternmaster, #1) by Octavia E. Butler

3. Wild Seed (Patternmaster, #1)

By: Octavia E. Butler

3.92

Format: 290 pages, Paperback

Doro is an entity who changes bodies like clothes, killing his hosts by reflex or design. He fears … read more

Similar categories in Octavia E. Butler's Wild Seed (Patternmaster, #1) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of The Grasshopper: Games, Life and Utopia by Bernard Suits, Thomas Hurka

4. The Grasshopper: Games, Life and Utopia

By: Bernard Suits , Thomas Hurka

4.33

Format: 260 pages, Paperback

read more

Similar categories in Bernard Suits's The Grasshopper: Games, Life and Utopia book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • psychology
  • philosophy
  • nonfiction
  • gaming
  • games

5. Saga, Vol. 4 (Saga, #4)

By: Brian K. Vaughan , Fiona Staples

5.00

Format: 229 pages, Paperback

Sagais the sweeping tale of one young family fighting to find their place in the universe. As they … read more

Similar categories in Brian K. Vaughan's Saga, Vol. 4 (Saga, #4) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

6. Tehanu (Earthsea Cycle, #4)

By: Ursula K. Le Guin

4.60

Format: None pages,

Ursula K. LeGuin follows her classic trilogy from Earthsea with a magical tale that won the 1991 Ne… read more

Similar categories in Ursula K. Le Guin's Tehanu (Earthsea Cycle, #4) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

7. The Farthest Shore (Earthsea Cycle, #3)

By: Ursula K. Le Guin

4.60

Format: None pages, Paperback

Book Three of Ursula K. Le Guin's Earthsea CycleDarkness threatens to overtake Earthsea: the world … read more

Similar categories in Ursula K. Le Guin's The Farthest Shore (Earthsea Cycle, #3) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

8. Flatland: A Romance of Many Dimensions

By: Edwin A. Abbott , Banesh Hoffmann

3.89

Format: None pages, Paperback

This masterpiece of science (and mathematical) fiction is a delightfully unique and highly entertai… read more

Similar categories in Edwin A. Abbott's Flatland: A Romance of Many Dimensions book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

9. パーフェクトワールド 1 (Perfect World, #1)

By: Rie Aruga

3.19

Format: 384 pages, Paperback

interiaHui She niJiu Zhi shitaChuan Nai tsugumi(26Sui )haJian Zhu Hui She tonoYin miHui de, Gao Xia… read more

Similar categories in Rie Aruga's パーフェクトワールド 1 (Perfect World, #1) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

10. Saga, Vol. 5 (Saga, #5)

By: Brian K. Vaughan , Fiona Staples

4.34

Format: 640 pages, Paperback

Multiple storylines collide in this cosmos-spanning new volume. While Gwendolyn and Lying Cat risk … read more

Similar categories in Brian K. Vaughan's Saga, Vol. 5 (Saga, #5) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

11. Uncertainty in Games

By: Greg Costikyan

3.95

Format: None pages, Hardcover

In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for u… read more

Similar categories in Greg Costikyan's Uncertainty in Games book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

12. Atari to Zelda: Japan's Videogames in Global Contexts

By: None

3.86

Format: 336 pages, Hardcover

In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming f… read more

Similar categories in None's Atari to Zelda: Japan's Videogames in Global Contexts book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

13. Saga, Vol. 3 (Saga, #3)

By: Brian K. Vaughan , Fiona Staples

4.57

Format: 140 pages, Paperback

From the Hugo Award-winning duo of Brian K. Vaughan (The Private Eye, Y: The Last Man) and Fiona St… read more

Similar categories in Brian K. Vaughan's Saga, Vol. 3 (Saga, #3) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of Witch King by Martha Wells

14. Witch King

By: Martha Wells

3.71

Format: 415 pages, Hardcover

"I didn't know you were a... demon." "You idiot. I'm the demon." Kai's having a long day in Marth… read more

Similar categories in Martha Wells's Witch King book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

"Mother bared her fangs. "Stop being overdramatic." Kai would have loved to, if dramatic things would stop happening to him."

-Martha Wells, Witch King

Cover of Excellent Advice for Living: Wisdom I Wish I'd Known Earlier by Kevin Kelly

15. Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

By: Kevin Kelly

4.23

Format: 224 pages, Hardcover

“I love aphorisms, proverbs, and Secrets of Adulthood . . . Excellent Advice for Living includes wi… read more

Similar categories in Kevin Kelly's Excellent Advice for Living: Wisdom I Wish I'd Known Earlier book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • philosophy
  • nonfiction
  • psychology
"The end is almost always the beginning of something better."

-Kevin Kelly, Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

"When you keep people waiting they begin to think of all your flaws."

-Kevin Kelly, Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

"The very best thing you can do for your kids is to love your spouse."

-Kevin Kelly, Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

"Don’t treat people as bad as they are. Treat them as good as you are."

-Kevin Kelly, Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

Cover of How to Change Your Mind: The New Science of Psychedelics by Michael Pollan

16. How to Change Your Mind: The New Science of Psychedelics

By: Michael Pollan

4.27

Format: 480 pages, Hardcover

Could psychedelic drugs change our worldview? One of America's most admired writers takes us on a m… read more

Similar categories in Michael Pollan's How to Change Your Mind: The New Science of Psychedelics book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • philosophy
  • nonfiction
  • psychology
"The opposite of spiritual is not material but egotistical."

-Michael Pollan, How to Change Your Mind: The New Science of Psychedelics

"Normal waking consciousness feels perfectly transparent, and yet it is less a window on reality than the product of our imaginations-a kind of controlled hallucination."

-Michael Pollan, How to Change Your Mind: The New Science of Psychedelics

"Nature does in fact teem with subjectivities — call them spirits if you like — other than our own; it is only the human ego, with its imagined monopoly on subjectivity, that keeps us from recognizing…"

-Michael Pollan, How to Change Your Mind: The New Science of Psychedelics

"The philosophical implications of "predictive coding" are deep and strange. The model suggests that our perceptions of the world offer us not a literal transcription of reality but rather a seamless …"

-Michael Pollan, How to Change Your Mind: The New Science of Psychedelics

Cover of The Power of Fun: How to Feel Alive Again by Catherine Price

17. The Power of Fun: How to Feel Alive Again

By: Catherine Price

3.69

Format: 352 pages, Hardcover

Journalist and screen/life balance expert Catherine Price argues persuasively that our always-on, t… read more

Similar categories in Catherine Price's The Power of Fun: How to Feel Alive Again book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • nonfiction
  • psychology
"One of the many great things about taking breaks from screens and devices is that it forces you to be still. This stillness can be very uncomfortable, but it also gives your brain a chance to breathe…"

-Catherine Price, The Power of Fun: How to Feel Alive Again

Cover of 後遺症ラジオ 1 [Kouishou Radio 1] (PTSD Radio, #1) by Masaaki Nakayama

18. 後遺症ラジオ 1 [Kouishou Radio 1] (PTSD Radio, #1)

By: Masaaki Nakayama

3.87

Format: 160 pages, Paperback

...ha...ir......hand hand and.. ..an..d......fire..... ....be...hin...d......blood......u... ...sh.… read more

Similar categories in Masaaki Nakayama's 後遺症ラジオ 1 [Kouishou Radio 1] (PTSD Radio, #1) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of The Art of Gathering: How We Meet and Why It Matters by Priya Parker

19. The Art of Gathering: How We Meet and Why It Matters

By: Priya Parker

3.98

Format: 304 pages, Hardcover

A transformative exploration of the power, purpose, and benefits of gatherings in our lives: at wor… read more

Similar categories in Priya Parker's The Art of Gathering: How We Meet and Why It Matters book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • nonfiction
  • psychology
"Chill" is a selfishness disguised as kindness"

-Priya Parker, The Art of Gathering: How We Meet and Why It Matters

"Good controversy is much more likely to happen when it is invited in but carefully structured."

-Priya Parker, The Art of Gathering: How We Meet and Why It Matters

"In a world of infinite choices, choosing one thing is the revolutionary act. Imposing that restriction is actually liberating."

-Priya Parker, The Art of Gathering: How We Meet and Why It Matters

"Barack Obama's aunt once told him, 'If everyone is family, no one is family.' It is blood that makes a tribe, a border that makes a nation. The same is true of gatherings. So here is a corollary to h…"

-Priya Parker, The Art of Gathering: How We Meet and Why It Matters

Cover of All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told by Douglas Wolk

20. All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told

By: Douglas Wolk

4.01

Format: 367 pages, Hardcover

The first-ever full reckoning with Marvel Comics' interconnected, half-million-page story, a revela… read more

Similar categories in Douglas Wolk's All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • nonfiction
"If he does find himself back in the mountain of Marvels, or if he never leaves it, I hope he finds its glorious imaginary world changing all the time, keeping pace with the real one in which he lives…"

-Douglas Wolk, All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told

"As you explore the Marvel story, it becomes another world you can call your own, one that's constantly expanding and full of unfinished wonders. You can no more exhaust its possibilities than the rea…"

-Douglas Wolk, All of the Marvels: A Journey to the Ends of the Biggest Story Ever Told

Cover of Boys Run the Riot, Vol. 1 by Keito Gaku

21. Boys Run the Riot, Vol. 1

By: Keito Gaku

4.34

Format: 243 pages, Paperback

A transgender teen finds an escape from the expectations and anxieties of his daily life in the wor… read more

Similar categories in Keito Gaku's Boys Run the Riot, Vol. 1 book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of Look Out For The Little Guy! by Scott   Lang

22. Look Out For The Little Guy!

By: Scott Lang

3.54

Format: 256 pages, Hardcover

This is the incredible story of an ex-con turned world-saving superhero. In Look Out for the Lit… read more

Similar categories in Scott Lang's Look Out For The Little Guy! book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories) by Jon Peterson

23. Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories)

By: Jon Peterson

4.09

Format: 368 pages, Paperback

The story of the arcane table-top game that became a pop culture phenomenon and the long-running le… read more

Similar categories in Jon Peterson's Game Wizards: The Epic Battle for Dungeons & Dragons (Game Histories) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • gaming
  • games
  • nonfiction
Cover of Box of Light Vol. 1 (Box of Light, #1) by Seiko Erisawa

24. Box of Light Vol. 1 (Box of Light, #1)

By: Seiko Erisawa

3.83

Format: 192 pages, Paperback

The critically acclaimed, spooky tale of a haunted convenience store. A quiet convenience store … read more

Similar categories in Seiko Erisawa's Box of Light Vol. 1 (Box of Light, #1) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of Minesweeper (Boss Fight Books, #31) by Kyle Orland

25. Minesweeper (Boss Fight Books, #31)

By: Kyle Orland

3.97

Format: 208 pages, Paperback

If you had some free time and a Windows PC in the 1990s, your mouse probably crawled its way to Min… read more

Similar categories in Kyle Orland's Minesweeper (Boss Fight Books, #31) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • gaming
  • games
  • nonfiction
  • video games
Cover of Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking) by Jaroslav Švelch

26. Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking)

By: Jaroslav Švelch

3.81

Format: 240 pages, Hardcover

A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Sin… read more

Similar categories in Jaroslav Švelch's Player vs. Monster: The Making and Breaking of Video Game Monstrosity (Playful Thinking) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • video games
  • nonfiction
  • gaming
  • games
Cover of The Language of the Night: Essays on Writing, Science Fiction, and Fantasy by Ursula K. Le Guin

27. The Language of the Night: Essays on Writing, Science Fiction, and Fantasy

By: Ursula K. Le Guin

4.26

Format: 304 pages, Paperback

Featuring a new introduction by Ken Liu, this revised edition of Ursula K. Le Guin’s first full-len… read more

Similar categories in Ursula K. Le Guin's The Language of the Night: Essays on Writing, Science Fiction, and Fantasy book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • nonfiction
"In many college English courses the words “myth"

-Ursula K. Le Guin, The Language of the Night: Essays on Writing, Science Fiction, and Fantasy

"I doubt that the imagination can be suppressed. If you truly eradicated it in a child, he would grow up to be an eggplant."

-Ursula K. Le Guin, The Language of the Night: Essays on Writing, Science Fiction, and Fantasy

"The use of imaginative fiction is to deepen your understanding of your world, and your fellow men, and your own feelings, and your destiny."

-Ursula K. Le Guin, The Language of the Night: Essays on Writing, Science Fiction, and Fantasy

"Children know perfectly well that unicorns aren’t real, but they also know that books about unicorns, if they are good books, are true books."

-Ursula K. Le Guin, The Language of the Night: Essays on Writing, Science Fiction, and Fantasy

Cover of The Beauty of Games by Frank Lantz

28. The Beauty of Games

By: Frank Lantz

4.10

Format: 181 pages, Kindle Edition

How games create beauty and meaning, and how we can use them to explore the aesthetics of thought.A… read more

Similar categories in Frank Lantz's The Beauty of Games book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • video games
  • philosophy
  • nonfiction
  • gaming
  • games
Cover of The Well-Played Game: A Player's Philosophy (Mit Press) by Bernie DeKoven

29. The Well-Played Game: A Player's Philosophy (Mit Press)

By: Bernie DeKoven

4.03

Format: 172 pages, Hardcover

The return of the classic book on games and play that illuminates the relationship between the well… read more

Similar categories in Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • video games
  • psychology
  • philosophy
  • nonfiction
  • design
  • gaming
  • games
  • plays
"It is neither work nor play, purpose nor purposelessness that satisfies us. It is the dance between."

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

"On the one hand we have the playing mind—innovative, magical, boundless. On the other is the gaming mind—concentrated, determined, intelligent. And on the hand that holds them both together we have t…"

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

"Once again we return to the heart-warming realization that games are not life. Games are throwaway items. We play them only because we feel like playing them. They don't mean anything for real, and n…"

-Bernie DeKoven, The Well-Played Game: A Player's Philosophy (Mit Press)

Cover of Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press) by Jesper  Juul

30. Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press)

By: Jesper Juul

3.80

Format: 328 pages, Hardcover

An investigation of independent video games--creative, personal, strange, and experimental--and the… read more

Similar categories in Jesper Juul's Handmade Pixels: Independent Video Games and the Quest for Authenticity (Mit Press) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • games
  • nonfiction
  • video games
Cover of A Play of Bodies: How We Perceive Videogames (Mit Press) by Brendan Keogh

31. A Play of Bodies: How We Perceive Videogames (Mit Press)

By: Brendan Keogh

4.35

Format: 248 pages, Hardcover

An investigation of the embodied engagement between the playing body and the videogame: how player … read more

Similar categories in Brendan Keogh's A Play of Bodies: How We Perceive Videogames (Mit Press) book and Bernie DeKoven's The Well-Played Game: A Player's Philosophy (Mit Press)

  • game design
  • video games
  • philosophy
  • nonfiction
  • games

14 Top nonfiction books like The Well-Played Game: A Player's Philosophy (Mit Press) by Bernie DeKoven

Transform Your Habits

The Grasshopper: Games, Life and Utopia

Bernard Suits , Thomas Hurka

4.33

Transform Your Habits

Excellent Advice for Living: Wisdom I Wish I'd Known Earlier

Kevin Kelly

4.23

Transform Your Habits

How to Change Your Mind: The New Science of Psychedelics

Michael Pollan

4.27

Transform Your Habits

The Power of Fun: How to Feel Alive Again

Catherine Price

3.69

View all the books

8 Best history books like Minesweeper (Boss Fight Books, #31) by Kyle Orland

Transform Your Habits

The Age of Reason

Thomas Paine

4.12

Transform Your Habits

Super Mario: How Nintendo Conquered America

Jeff Ryan

4.50

Transform Your Habits

Blood, Sweat & Chrome: The Wild and True Story of Mad Max: Fury Road

Kyle Buchanan

4.33

Transform Your Habits

Press Reset: Ruin and Recovery in the Video Game Industry

Jason Schreier

4.05

View all the books

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